Ty

Ty Lenderman

📍 Seattle, WA

What should we build next? 🚀

I'm Ty, a technology leader and full stack web developer who's been delivering quality, scalable products for nearly a decade.

Right now i'm focused on building first-class experiences for sellers over at StockX.

My contributions 👨🏻‍💻

Software Engineering Manager @Stockx

2024 - Present

In April, I began transitioning to a SWE Manager role. In this new position I was responsible for leading a team of Web, iOS, and Android engineers to build and maintain a wide variety of features and tools for Sellers on the platform. We immediately kicked-off a complete redesign of the legacy mobile Sell experience which was well received.

During this time I also led a small full stack team to build the first self-serve management experience for StockX sellers to sponsor their listings in the form of a recommendation carousel.

As an EM my number one priority has always been to accelerate my team by eliminating distractions and unlocking opportunities. I focus on upfront and careful planning resulting in well-defined tasks with clear expectations. I'm highly involved in support channels and product discussions to identify potential problems as soon as possible.

Senior Software Engineer @Stockx

2022 - 2024

When I started looking for my next role, my goal was not to find a place to work that not only accepted, but embraced me. I joined StockX when Sneaker culture was at an all time high and right after they acquired a Startup called Scout, an inventory management tool that helped sellers manage their inventory across multiple marketplaces. I immediately felt at home and worked on this project for nearly 2 years to drastically improve reliability and scalability, while making impactful feature contributions.

Lead Software Engineer @Humming

2020 - 2022

I joined a small Tacoma based startup called Humming. In April 2021, we set out to build a fully self-serve platform to make advertising more accessible to small businesses. It needed to be powerful and flexible, but not overwhelming to new users. The campaigns had to be automatically trafficked to a demand side platform. We successfully accomplished this goal and launched our MVP, check out this demo.

Over the span of 15 months I led architectural backend design on over a dozen micro-services, a containerized API, multiple databases, and handled all devops related work. In addition to software development, I like to dabble in UX design product management. Here's a pre-development wireframe I designed to serve as an internal operational management tool for the platform, along with screenshots of the final post-production web application that I built in react.

Software Engineer @Gratafy (Acq by Inmar)

2016 - 2020

I initially came aboard to help with the onboarding and implementation of Gratafy's restaurant Point-of-sale integration and general product operations, but a lack of development resources left me managing some outdated, often buggy software. I used this time to learn how to code with the goal of fixing some of the challenges I was facing. Within a year grew into the primary developer of the Point of Sale integration, allowing other engineers to focus on a new digital marketing solution leveraging Facebook Messenger. Gratafy began working with brands like Bud Light, San Pellegrino, Kahlua, and Absolut, to allow customers to sample their beverage by providing a 3 digit redemption code to their server or bartender. By the end of 2017 I had transitioned to a full time engineer. In early 2018, Gratafy was acquired by Inmar where we continued to provide unique marketing campaigns for some of the world's biggest brands including the 2018 Snickers Hunger Handoff campaign with the NFL.

Technologies I've worked with